fix CloseAsync_ByServer_AcceptThrows quic test #56355
Merged
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this was last disabled test from #49157 mega issue.
The problem with the test is that
RunClientServer
runs client and server as two independent task without synchronization on connection establishment.So the Accept on server can finish and it would call
serverConnection.CloseAsync()
Than depending on timing, the ConnectAsync() on client can blow up (even if the test does not have any client hook)
To fix that I use new helper function that would first establish connection and then run the actual test.
fixes #49157